Exclusive Bonus Michael O’Brien teaches a highly interactive linking rings routine where four solid metal rings are freely examined by spectators, yet repeatedly link and unlink in impossible ways even in the spectator’s own hands. This creates the illusion that the rings melt through each other visually and the effect is elevated further by having the rings visibly penetrate a solid metal bottle opener, making it appear as though they can pass through not just other rings, but any piece of metal, all while maintaining a strong sense of fairness, clarity, and impossibility throughout.
Geometrick – More self working magic that combines a regular deck and an ESP deck, and two prediction cards that reveal the shapes of things to come! The Perfect Gifts by Oliver Meech – A guest contribution from one of my favourite creators of magic. Oliver revisits a John Bannon classic, giving it a festive makeover with a fabulous presentation. Peer Pressure – A fast, furious and visual 'Follow The Leader' routine where the packets never touch, and there are no extraneous movements, making this look like actual, real magic! Throwdown – One of my first marketed tricks, Chip Butty, is revisited and simplified, combining the Hofzinser Ace Problem with the Tosheroon plot, and ending up with a final kicker that nobody sees coming (but they all think they should have!) Carefree Whisper – A tightly constructed Whisperers routine with a new finish, and hardly any moves. No Elmsley Counts! Missing Link – A public-domain classic is revitalised with a new and unusual plot – the 'link' is moved from one pair of paperclips to another, visually! Keep Me Posted – Two cards are marked on the backs – signed or initialled by two spectators. The marks stay in place – but the cards change places! No duplicate cards! Cut Em High – Cheat the spectators in a game of 'Highest Card Wins', despite it being impossible to know the odds you needed to beat. Then, show them that they actually had, quite literally, every chance to beat you! 3.16 – A deck is shuffled and split into three packets. A spectator marks them with a penny, five pence and ten pence coin – and the top cards of the piles match their every choice! No double or triple lifts, complex moves or gaffs – just sheer cunning! A Coincidence In Red Major by Jack Tighe – a plot as simple as Jack himself. You have a deck, your spectator has a deck. You both choose a card and reverse it in the middle, and spread them. Both of you have reversed the same card! Or have you reversed each others? As their card is from your pack, and yours from theirs! Reunion – Four Jacks, split up into different sections of the pack, leap together and appear face-up, dead centre! Bring Your A Game – The easiest way of cutting four Aces from a deck that your spectator has shuffled. This, you will use. Simple as that. Polygraph Karl – The most outrageous lie-detector routine, where a spectator chooses a card and lies about everything. Colour? AQUAMARINE! Suit? 'VERSACE!" Value? 'A MILLION AND ONE!'. You spell everything, and still their lies all come apart and point to the truth! BakerLite – The final trick of the collection is a re-working of a vintage Al Baker ACAAN, and in this one, you genuinely do not know the card or the number chosen by the spectators. Oh, and when it comes to dealing to the number, you don't do that either. And yet, their card is at their number, every time.




